add Neighbors
open fun addNeighbors(builderForValue: MeshProtos.Neighbor.Builder): MeshProtos.NeighborInfo.Builder
open fun addNeighbors(index: Int, builderForValue: MeshProtos.Neighbor.Builder): MeshProtos.NeighborInfo.Builder
The list of out edges from this node
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repeated .meshtastic.Neighbor neighbors = 4;